package com.lineage.server.timecontroller;

import com.lineage.server.timecontroller.skill.BraveAvatarTimer;
import com.lineage.server.timecontroller.skill.EffectCubeBurnTimer;
import com.lineage.server.timecontroller.skill.EffectCubeEruptionTimer;
import com.lineage.server.timecontroller.skill.EffectCubeHarmonizeTimer;
import com.lineage.server.timecontroller.skill.EffectCubeShockTimer;
import com.lineage.server.timecontroller.skill.EffectFirewallTimer;
import com.lineage.server.timecontroller.skill.Skill_Awake_Timer;

public class StartTimer_Skill {
  public void start() {
    Skill_Awake_Timer awake_Timer = new Skill_Awake_Timer();
    awake_Timer.start();
    EffectFirewallTimer firewall = new EffectFirewallTimer();
    firewall.start();
    EffectCubeBurnTimer cubeBurn = new EffectCubeBurnTimer();
    cubeBurn.start();
    EffectCubeEruptionTimer cubeEruption = new EffectCubeEruptionTimer();
    cubeEruption.start();
    EffectCubeShockTimer cubeShock = new EffectCubeShockTimer();
    cubeShock.start();
    EffectCubeHarmonizeTimer cubeHarmonize = new EffectCubeHarmonizeTimer();
    cubeHarmonize.start();
    BraveAvatarTimer braveavatar = new BraveAvatarTimer();
    braveavatar.start();
  }
}
